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3D modelling and rendering of studio and sport scenes for TV applications (04 May 2005)
The use of 3D modelling and rendering techniques are discussed for applications in TV production. These techniques are very interesting for the creation of special effects and visualisation. In particular the ability to move the viewpoint of the (virtual) camera freely is of interest for the visualisation of sport scenes.

This contribution builds upon our previous work on 3D reconstruction and visualisation techniques based on multicamera systems for studios. It describes recent work for modelling and rendering of dynamic 3D scenes for studio and sport scenes. In the latter case it describes the practical problems occurring in an outdoor environment.
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