Usability Views Article Details
 home | timeline | recent | popular | e-reports | userati | books | about 

Virtual dissection and physical collaboration (15 Apr 2005)
This paper explores how software can be designed for individual use or for collaboration in the physical or virtual world, focusing on physical collaboration. The case study explored is the design and use of frog and human dissection simulation software. Since socialization has traditionally played an important role in the dissection laboratory experience, yet dissection simulations do not typically incorporate any online or offline interactions, the idea of virtual dissections or other types of educational software for physical collaboration is proposed.
Article URL: http://firstmonday.org/issues/issue10_6/fleischmann/index.html

Read 136 more articles from First Monday sorted by date, popularity, or title.
Next Article: Wannabe superheroes sign up here
 RSS 0.91 Subscribe with Bloglines Add to My Yahoo!
Some of the people who make up the Userati group
This site is a labour of love built by Chris McEvoy


Amazon Honor SystemClick Here to PayLearn More