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Why Isn't the Game Industry Making Interactive Stories? (11 Mar 2005)
Spector also mentioned, "I've been told by [several people] that you are not allowed to say 'story' in meetings." From there he moved on to the example of Citizen Kane; "Citizen Kane was not a particularly successful movie… but RKO was willing to take a chance. We need to get to that point." Spector also mused that a change of business model might be the key to having more creative opportunities.
Article URL: http://www.gamasutra.com/gdc2005/features/20050311/postcard-diamante.htm

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