What Makes Music for Games "Music for Games"? (18 Mar 2005)
Next, Bajakian put up a quote from composer Ron Fish: "In a way, you could compare the experience of game music to theme park rides. The comparison drawn is based on the experience of traveling through a space as opposed to having the audio experience, music included, come to you. You, as the composer, have to immerse the player in a 3d world."
Bajakian proposed a situation: one person is playing a videogame; another is sitting on the couch next to him, watching the game being played. "Is there a difference in the way the each perceives the music? Does this difference vary in degree on the music genre and on the game genre?" He then answered the question himself: "I think there is. I can't explain it, but I think there is."
Article URL: http://www.gamasutra.com/gdc2005/features/20050318/postcard-waugh.htm
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