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Play Along - An Approach to Videogame Music (09 Dec 2004)
In this essay, I attempt to develop a workable theory of videogame music that approaches the question of music as a part of the narrative component of games. While I intend to steer clear of the ludology versus narratology debate, certain assumptions and allowances must be made in my approach that will ultimately favour one side; but, as the necessarily limited scope of this inquiry requires a certain focus, I hope to move quickly beyond the meta-critical questions paralyzing certain conversations in the field.[3] Accordingly, my argument is that cognitive theories of perception and questions of immersion versus engagement as a means of understanding "flow" or pleasurability in games allows for a richer understanding of the complex communication involved in videogame music.
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