The Fight of Challenge vs. Usability in Games (12 Jul 2004)
Although challenge seems like an antitheses of usability, it need not be. Taking a step back to evaluate and isolate where the challenge lies in a game can help create a more defined gaming experience. Aspects of the game outside of this space should support the gamer in meeting the challenges and that's where usability lies.
Article URL: http://www.ok-cancel.com/archives/article/2004/07/the-fight-of-challenge-vs-usability-in-games.html
Read 182 more articles from OK/Cancel sorted by
Next Article: The Web: Inside the bubble was a revolution