Lessons Learned: Interacting with the PLATO System (09 May 2003)
The PLATO system, originally developed at the University of Illinois, evolved from a relatively modest computer-based education (CBE) project in the 1960s into a wildly ambitious and remarkable system in the 1970s and 80s with thousands of multimedia, touch-sensitive high-resolution graphics terminals connected to a worldwide timesharing network of CYBER mainframes. While PLATO's core mission over the decades remained education, the significance of how the system broke new ground in facilitating human interaction has gone largely unstudied and unnoticed for 30 years.
PLATO of the 1970s was home to numerous compelling early examples of future "killer apps." Based on extensive research, including over 600 interviews, this presentation will explore this lesser-known but enormously significant dimension of the PLATO system.
Article URL: http://hci.stanford.edu/cs547/abstracts/02-03/030509-dear.html
(Brian Dear (PLATO))
Read 123 more articles from Stanford HCI Seminars sorted by
Next Article: Notes for job seekers in UI Design and Computer Science