Thirty Years With Computers (24 May 2004)
Computer games in 2034 are likely to offer simulated worlds and interactive storytelling that's more engaging than linear presentations such as those in most movies today. For this new entertainment, the simplest accomplishment we need is artificial actors rendered in real time in high-definition animation.
[Chris Comments: Give me a good screenwriter any day.]
Article URL: http://www.useit.com/alertbox/20040524.html
Read 328 more articles from Jakob Nielsen sorted by
Next Article: Developing and Creatively Leveraging Hierarchical Metadata and Taxonomy