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Beauty and the Beastly PC (12 Apr 2004)
"We want to make the OS much more seamless aesthetically," says Tjeerd Hoek, head of Microsoft's user experience design group. "We want things to flow." This aspiration is apparent from the moment you log on to the system. An opening screen offers you a set of user names, each with an attractive icon beside it. Select one and the icon appears to drift across the screen, depositing itself in the bottom left-hand corner as the rest of the screen fills with applications and documents. Instead of those jarring opening images you can get from Windows XP, the Longhorn opening sequence has a charming fluidity; it's as though the two initial screens are melding into one another.
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