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Manager In A Strange Land: Reining In Enthusiasm (26 Dec 2003)
Rein in enthusiasm? Now why would we ever want to do that? Isn't keeping the team motivated one of the most important factors of game development? Doesn't every management book you've ever read stress how important it is to keep the team motivated?

The thing is, almost by definition, videogame developers are motivated. I've never seen a videogame where the developers didn't want to put more features and content into the game than they could possibly have time for. Motivation and enthusiasm, in this industry, is just about a given.
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