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Manager In A Strange Land: Benchmarking, Part 1 (07 Nov 2003)
To benchmark game development best practices, Jamie Fristrom went through postmortems on Gamasutra and correlated their game scores on gamerankings.com with their length in development, team size, and design/technology decisions. Result? Adding a "sniper mode" to games helps.
Article URL: http://www.gamasutra.com/features/20031107/fristrom_01.shtml

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