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Game Taxonomies: A High Level Framework for Game Analysis and Design (03 Oct 2003)
there is much confusion even about the most basic of questions, such as what a game is, compared to a story or a simulation. This confusion only increases when we start to consider new and emerging forms like mobile games, location-based games and pervasive games. It's obvious that we need some basic distinctions and definitions at the highest level, so that more detailed methods can be sorted into their appropriate areas of application.
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