Usability Views Article Details
 home | timeline | recent | popular | e-reports | userati | about this site

Unencumbered Full Body Interaction in Video Games (15 Sep 2003)
This thesis offers an alternative to the stationary, hand-centric experience that most existing video games provide. It proposes a scenario in which the player can affect action in the game by using his or her entire body, free of wires and controllers.
Article URL:

Read 297 more articles from Game Development Network sorted by date, popularity, or title.
Next Article: Usability and Games: Appeal broadens to Women and Older People, suggests Survey
This site is a labour of love built by Chris McEvoy