Unencumbered Full Body Interaction in Video Games (15 Sep 2003)
This thesis offers an alternative to the stationary, hand-centric experience that most existing video games provide. It proposes a scenario in which the player can affect action in the game by using his or her entire body, free of wires and controllers.
Article URL: http://www.gamasutra.com/education/theses/20030915/warren_01.shtml
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